2022 Season 2 – Release Notes

Quite a few things, it seems. We will probably need new setups.

Dallara F3

  • Tire model and properties have been updated.
  • Aerodynamic drag has been reduced slightly.
  • iRacing setups have been updated.

The next one is important, pay attention to it. Not sure what the change of wording is about, it is making it more confusing to me.


Rendering

  • The graphics option “Low Quality Trees” has been renamed to “High Quality Trees” and thus the meaning of the check box has been reversed.
  • – – This option remains unchanged in the “renderer.ini” file. Graphics Class 3 through 6 will not use High Quality Trees.


Tires

  • Overall tire rim friction has been reduced slightly. This parameter being too high was inadvertently causing tires to gain lift when rubbing walls, enabling easy wall-climbing.


NetCode

  • Some NetCode extrapolation improvements have been made.
  • – – These changes aim to improve prediction behaviors in braking zones, prevent unintended nose-to-tail rear-ending, mitigate bump drafting errors, and improve the accuracy of vehicle vectors for door-to-door oval racing.


The Sporting Code

  • – – Updated acceptable driving surfaces language to allow for track-specific rules.


New Damage Model

  • The New Damage Model has been updated to better detect hyper extended wheels and will be able to right them quicker.


Virtual Reality

  • A new user preference has been added to the iRacing UI where members can set their Simulator display mode (Monitor, Oculus, or OpenVR).
  • – – Members will be automatically prompted once launching the Simulator to select their desired Simulator display mode. The Simulator will then automatically open in this display mode when started, unless you wish to manually change the display mode later.
  • – – This selection can be changed at any time by clicking the monitor or VR headset icon on the status bar at the top of the iRacing UI window. The selection can also be changed from the iRacing UI settings.
  • – – Each display mode will now have its own “renderer ini” file, so members may set appropriate graphics settings for each of their different display devices.
  • – – – – Settings for each display device may be copied from the legacy “rendererDX11.ini” file the first time the Simulator launches in a new display mode.
  • – – – – The new “renderer ini” files will have the following descriptive filenames: rendererDX11Monitor.ini, rendererDX11Oculus.ini, and rendererDX11OpenVR.ini.


Rendering

  • The virtual mirror may now be manually shrunk even smaller by adjusting the “[Drive Screen] VirtualMirrorSize=4” in the “app.ini” file.
  • Effect rendering of translucent effects in the mirrors has been improved.
  • The graphics option “Low Quality Trees” has been renamed to “High Quality Trees” and thus the meaning of the check box has been reversed.
  • – – This option remains unchanged in the “renderer.ini” file. Graphics Class 3 through 6 will not use High Quality Trees.
  • Some more realistic Field-of-View (FOV) parameters have been implemented on a variety of rear-view cameras in cars.
  • Crowds now receive lighting from vehicle headlights.
  • All Race Weekend vehicles of all types found at a great variety of tracks have been correctly adjusted so that they should appear and disappear based on the “Performance: Event” Graphics setting. These objects include: visitor and media vehicles, staff and participant vehicles, such as haulers, tow trucks, jumbotron trucks, and trailers, and specialized vehicles, such as ambulances, helicopters, and fire trucks.
  • Fixed an issue where a strobing solar bloom could appear with auto-exposure enabled.
  • For VR users, fixed an issue with inconsistent solar bloom sizes when compared to a typical monitor setup.


Interface

  • A new “Dash Box” display box is now available for use with the iRacing in-Sim interface.
  • – – Enable and disable the movable interface box by pressing the “D” key.
  • – – This interface element displays color-coded RPM and temperature values for the current vehicle. This may be useful as a user may not be able to see the physical dashboard at all times based on their camera or view settings. This option allows that information to be visible through the interface itself.


Autodromo Nazionale Monza

  • (Grand Prix) – Track limits have been updated.


Lime Rock Park

  • (Grand Prix) – The penalty for bypassing the Turn 5/6 chicane has been made more severe.


Full release notes at:
https://forums.iracing.com/discussion/18972/2022-season-2-release-notes-pre-release