League Rules

SUMMARY

Be courteous on and off track.

No Blocking
Blocking is defined as moving in reaction to the car behind, trying to impede its progress.
Even one move can be blocking, much like in iRacing.

No Dive bombing
Generally speaking, you must be alongside the other car (e.g. helmet level) before turn in to have right to the apex, otherwise the car in front can close the door and any contact will be your fault.

Take it easy at race start
Attempting a 3-wide in lap 1 is strictly forbidden, and you should not look for passing opportunities at race start.
You can pass a car on ‘the other lane’ if that is the safest action, maybe because it had a slow start, but you must not try to outbreak anyone for the first few corners.

Let the leaders through as soon as it is safe to do so
When shown a blue flag, help the leaders through when safe, which usually means lifting a bit on the straight.

No chat during qualify and race
Chat is welcome during practice, instead.


RULES IN FULL

— CHAMPIONSHIP POINTS —

43 for 1st place, each subsequent position gets one less point.
Drivers must complete 90% of the race distance to score points.
The results of the best 10 out of 13 races count towards the standings.

— 1x OFFTRACK —

Drivers should always try to remain within the track boundaries. If, by mistake, they fail to do so then it is not a big deal.
Voluntary taking 1x off tracks to gain an advantage, however, is against the rules and shall be penalized.

— QUALIFYING —

Everyone is required to qualify before each race. Motivated exceptions can be made by contacting the Race Organizers.

— SPORTING CODE —

Adhere to the iRacing Sporting Code on and off of the track, even though iRating and Safety Rating are not affected by hosted races.
This includes maintaining a friendly manner and tone at all times – even when someone has made a silly error that has caused you grief. Let’s keep things light and FUN.

— RACE CHAT —

Voice and text chat must NOT be used during during Qualifying or the Race. They are allowed in open practice.
The chat system in race is reserved for important and urgent messages – not Thank you; Pass right;You moron; Sorry etc.
Remember that the race is not over until the last car crosses the finish line. It is not nice to crash out on the last lap because you got distracted by people congratulating the winner.
If someone lets you by do not say anything. Likewise, if you let someone pass you, assume that it is appreciated and don’t be offended when they don’t say thanks.
It is better to concentrate on driving predictably – and to learn how to let faster racers by safely.

Why no chatting?
Anyone who has lost control because he got distracted by a text or voice message knows how important this rule is.
People desiring to chat can use a dedicated radio channel. Instructions on how to set it up are on our forums.

— PENALTIES —

The Race Organizers can assess penalties for on or off track behavior. Please report any incident that you wish to be analyzed by the Stewards by sending an email or private message to Luca Varani, indicating the drivers involved and lap of the incident.
Incidents will be evaluated on a case by case basis by the Race Stewards.(Currently three persons).

Penalties may include, among other things: disqualification; losing position on the starting grid; loss of championship points.

— PASSING AND BEING PASSED —

Blocking is not allowed and will be not be tolerated.

What is considered blocking?
Generally speaking, if you move in reaction to another driver position and force somebody to take evasive measures to avoid troubles you have illegally blocked the other driver.
Over-aggressive driving may lead to warnings or more severe penalties. Remember that our races are long and offer many chances to pass or regain a position back.
Be patient when attacking or defending. If you think that a pass may be too risky, it is probably not worth attempting it.
As iRacing writes: races are not won in the first corner, they are often lost there however – so please pay particular attention to the opening laps.

— CORNER RIGHTS —

We recommend the paragraph titled corner rights in this link.

Generally speaking, to pass safely you need to have significant overlap to the car in front before turn-in for a corner. Ideally you want to have significant overlap at the braking point.

— BEING LAPPED —

Contrary to iRacing rules, drivers being shown a blue flag must yield to the leaders. This does not mean that lapped cars should immediately run themselves off the track, but they are required to facilitate the lead cars passing as soon as it is safe to do so.

— BLACK FLAGS —

Corner cutting and similar incidents will be automatically dealt with by the iRacing black flag system. However, deliberately and repeatedly taking advantage of 1x Off Tracks to gain speed may be penalized.

— REPAIRS —

Towing into the pits for repairs is allowed but pit stops for the sole purpose of changing tyres or refuelling are discouraged.

— REJOINING THE TRACK —

In case of a spin or other incidents you must not rejoin the track until it is safe to do so. Never rejoin the track perpendicular to the racing line.
Use the F3 information (Relative Screen) as well as your eyes to determine when you can safely rejoin.

This applies to all sessions – Race, Qualifying, and Practicing too. What’s the point in hastily rejoining in front of somebody when you’ve already ruined your own lap?

— LIVERIES —

Drivers are strongly encouraged to use a personalized livery. The free program called Trading Paints is also recommended. It loads only the paint job of cars that join the session – not all of the hundreds or thousands of paint jobs of drivers you might never see. It’s very convenient.

— PRE AND POST RACE DISCUSSIONS —

Drivers are also warmly invited to share their pre-race and post-race thoughts in the forum as well as on our Discord channel.